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Case study · Roblox Rivals

Mud: scaled from 30K to 100K+ views per video

A Roblox news channel at about 400K subscribers, posting irregularly. About nine months after the collaboration started, its median video was above 100K views. Here are the videos, the delivery rhythm (258 videos, 12 to 16 a month) and what Mud said, with what this page does and doesn't claim.

By Kevin Tabares · Apr 26, 2026 · Updated · 9 min read

Mud (@MudPlayz on YouTube) is a Roblox Rivals news channel. When the collaboration started in March 2025, the channel sat at around 400K subscribers, with a distinctive voice and a format built on speed: an update lands in the game, Mud covers it. But growth had slowed. In January 2025 the channel was posting about once a week, with gaps of up to a month, and the median video was getting around 30K views.

About nine months later, from December 2025 on, the median Mud video was above 100K views, and the channel has since grown to 1.26M subscribers (Sept 2026). Those are the channel's numbers, and they come from many things: Mud's topics and voice, the game's own popularity, titles, thumbnails and timing. This page documents the editing side and the delivery rhythm. It doesn't credit the growth to the edit.

30K → 100K+
Median views per video
400K → 1.26M
Subscribers (to Sept 2026)
258
Videos edited, tracked on YT Jobs
12–16
Videos a month since Mar 2025

The starting point: irregular uploads at 400K

The format already worked. Urgency is built into Roblox news, and Mud's voice is what the audience comes for. What the upload history showed was the schedule: about one video a week in January 2025, with gaps of up to a month between uploads.

For a news channel, the schedule is part of the product. A game update is only news for a few days, and a channel that covers some updates and misses others gives viewers fewer reasons to check back. YouTube doesn't publish a rule that punishes irregular uploads, but every update that goes uncovered is a video that never had the chance to be recommended.

The editing side: capacity first

Most case studies at this point would say something like "we optimized the hook structure" or "we improved retention by 5 percentage points." This page has no retention figures for Mud's videos, so it doesn't claim any.

The change was capacity. Mud keeps the parts only Mud can do: choosing the story and recording it. The edit comes off the creator's plate. Kevin directs the edit and reviews every video, and for high volume he has a small team of editors he trusts. That is how the log reaches 258 Mud videos: 12 to 16 every month since March 2025, about three a week, against a one-video-a-week schedule before.

Matching an established channel takes a few videos. On a news channel the edit has to sound like the creator, not like the editor: the same rhythm, the same places to cut for a joke, the same way of putting the update on screen. An editor disappearing into the creator's style is the goal.

What a Roblox news edit needs

Roblox news moves fast. The first 30 seconds determine whether someone clicks away or settles in for the full video. The news moment goes on screen first (the screenshot, the gameplay clip, the leak), then a short setup of what's happening and why it matters, then the details.

The risk in a news video is the middle. Once the story is explained, there's no surprise left to reveal. That's where supporting footage earns its place: not filler, but the update shown in context.

Sound does part of the pacing work. The news format is talk-heavy, so a music bed under the voice and emphasis on the key moments keep the video moving without turning it into a montage.

Mud videos you can watch

Three of the 258 Mud videos on Kevin's YT Jobs log: the first one, the most-watched one, and a recent one. Dates as published, runtimes from YouTube.

All 258 are listed, newest first, on who edits Mud's YouTube channel.

The delivery rhythm, month by month

Mud videos Kevin edited each month, as tracked on YT Jobs (checked October 2, 2026):

That's a record of the work, about three finished news videos a week for 19 months, not a result. The views on those videos depend on far more than the edit.

What Mud said

How haven’t I heard about him sooner?… I’ve been missing out the entire time!!. Kevin is truly a remarkable person.. […] Hiring Kevin, means forming an lifelong relationship that will guide your YouTube career.

Ps: Expect Kevin to use his favorite word “perfect,” too much—clearly all he has to say about his career!

Mud, in a review on Kevin's YT Jobs profile. It's also on the reviews page, with the other YT Jobs reviews: 19 from 18 client channels, 16 of them a perfect 10/10.

The numbers, and what they don't prove

Those numbers sit next to a change in schedule, from about one video a week to about three. Many things move a channel's numbers at the same time (the game's own popularity, the topics, titles, thumbnails and timing), so this page doesn't claim the edit caused them.

Why this is verifiable

You don't have to take this on faith. Visit Mud's YouTube channel, scroll through the upload history, and spot-check the view counts from early 2025 versus today.

You can also verify the schedule: the YT Jobs log shows 12 to 16 Mud videos every month since March 2025, about three a week. Before that, in January 2025, uploads came about once a week with gaps of up to a month. Kevin's first Mud video on the log is from March 5, 2025.

More on this format: video editor for Roblox news channels, and every Mud video Kevin edited in the full portfolio.

What other creators can take from this

Your ceiling might be output, not quality. If you're a solo creator and you keep saying "I wish I could post more," the problem might not be that you don't know how to edit better. It might be the hours. Handing off the edit frees them; the numbers still depend on everything else.

At three videos a week, consistency is the job. The 258th video has to feel like it came from the same channel as the first: the same voice, the same pace, the same care.

An editor's job is to disappear. If your audience notices your editor's style, your editor is probably too prominent. The goal is for every video to feel like it came from the same source. That takes time to calibrate, but it's worth it.

If you're hitting a ceiling and wondering whether to hire an editor, the Mud case study shows one channel where taking the edit off the creator's plate went together with a steadier schedule and higher median views. This guide covers how to find and hire the right partner.

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