Dead by Daylight YouTube video editor for hire
I’m Kevin Tabares, a long-form YouTube editor. I haven’t edited Dead by Daylight (DBD) videos for a client yet. The closest game I’ve edited is Forsaken, the Roblox horror game where one killer hunts everyone else: six videos for DakBlox. I also edit long horror for Puff. $55–$150 per finished video depending on complexity; up to $300 for some long or complex edits. Free 1-minute test edit.
Free 1-minute test edit · From $55 per video · No contract · Revisions back within 24 h
9.8/10 average: 20 YT Jobs reviews from 19 client channels, 17 of them a perfect 10/10
Quick fit check: is this editor right for your channel?
- Video types
- Killer and survivor matches with commentary, perk builds and add-on videos, win streaks and every-killer-in-a-row runs, multi-episode survivor series, patch and perk-change reactions, killer and perk rankings, weekly compilations, licensed-killer showcases (Springtrap, Jason)
- Editing style
- What I would do for Dead by Daylight: each match told as one story with generators and hooks tracked on screen, chases kept whole at real speed, the build on screen before the first match, rankings and patch reactions with the change first. Closest real work: DakBlox’s six Forsaken videos, Mud’s Roblox Rivals News and a worst-to-best ranking for BaconsOwnTheUniverse
- Video length
- Big Dead by Daylight channels run long: the latest 12 uploads each of not Otzdarva, Kyto, Hens and JRM (48 videos) ran from 8 minutes to over four hours (median 26.6, measured on Oct 13, 2026), and 19 of them passed 35 minutes, so most land in the $300 package or get a custom quote. I also edit longer: Swaylemc’s full movies on my YT Jobs profile run 60 to 234 minutes.
- Upload schedule
- One video only, 1 video per week, 2–3 videos per week, 4 videos per month or several a week (Mud: about 3 a week). Start with one pilot: the free 1-minute test edit.
- Format
- Long-form YouTube videos are the core. YouTube Shorts cut from each long video on request.
- What you send me
- Gameplay and voice recording, ready to edit, or long recordings that need trimming and story building. Separate mic tracks help.
- Estimated price
- About $55 to $150 per finished video (up to $300 for some long or complex edits), depending on length, raw footage and effects. That fits the ‘$50+’ and ‘$100–$300 per video’ boxes for most long videos. Four videos a month: about $220 to $600 (more for long or complex videos); a $500 a month budget usually covers two to four long videos, depending on length. Exact quote within 24 hours, after a free 1-minute test edit.
- Channel size
- From under 1K subscribers (Mr. Marticson, 834) and small to mid-size channels (ThatNoob 4.9K, Crazz 10.7K, DakBlox 82.6K: 0 to 2M+ views in six months) up to 2M+ (Rex 2.29M, Puff 1.83M, Mud 1.26M)
- Turnaround
- First video in 1 to 5 days, then 1 to 2 days; revisions back within 24 hours
- Track record
- Proven YouTube results: 1,250 videos tracked on YT Jobs and 20 reviews from 19 client channels, 17 of them 10/10. Long-term work: Mud since March 2025, about 3 videos a week.
- Who you work with
- Kevin Tabares, directly. I review every video before it reaches you.
- Channel language
- English or Spanish
- Terms
- Paid in USD by PayPal or USDC. No contract, no minimum.
- Closest proof
- I haven’t edited Dead by Daylight for a client yet. Closest long-form work: “I FINALLY PLAYED FORSAKEN... (its amazing)” on DakBlox (82.6K subscribers), 76.6K views; “TRAINING TO BECOME THE #1 FORSAKEN PLAYER...” on DakBlox (82.6K subscribers), 49.3K views
My experience and Dead by Daylight, plainly
- Proven: My YT Jobs profile tracks 1,250+ videos and 147M+ views, with 20 client reviews averaging 9.8/10. I edit for Mud (1.26M subscribers), Puff (1.83M) and Rex & Alexa (2.29M); for Mud since March 2025, about 3 videos a week.
- Not proven yet: Dead by Daylight-specific judgment: reading a loop, a mindgame or a tunnel as it happens, and knowing which perk change your viewers care about. Forsaken has the same one-against-all shape, but it is not the same game, and I haven’t built that judgment on client work yet.
- How to check it before paying: The free 1-minute test edit on your own Dead by Daylight footage, before you pay anything.
Why me
- One hunter against everyone is a format I already edit: Puff’s “2 Idiots Survive the SPRINTING FREDBEAR”, DakBlox’s six Forsaken videos and ThatNoob’s Murder Mystery 2 videos, where one murderer goes after the whole server.
What big Dead by Daylight channels upload in October 2026
Measured on October 13, 2026, from the 12 most recent videos on the Videos tab of four big Dead by Daylight channels: not Otzdarva, Kyto, Hens and JRM. Those 48 videos ran from 8 minutes to over four hours, with a median of 26.6 minutes, and 10 of them passed an hour. Not all of them are Dead by Daylight: Hens and not Otzdarva also uploaded videos about Halloween: The Game, and not Otzdarva tried a card game from BHVR, the studio behind Dead by Daylight. What keeps coming back:
- One idea per video: JRM builds a video around a single plan, such as “I Turned DBD’s Basement Into a DEATHTRAP” or “I Made The Exit Gates IMPOSSIBLE To Escape!”, 22 to 35 minutes each; not Otzdarva does the same with one build or one add-on.
- Lists and rankings: Kyto’s list videos, such as “18 Bad DBD Habits You NEED To Break”, “EVERY Perk Change Ranked from WORST to BEST” and “Every DBD Killer Ranked by DIFFICULTY”, run from 12 minutes to over an hour, plus a four-hour video on which killers to unlock first.
- Series and streaks: Hens’ “Hardcore Survivor” ran four episodes of 41 minutes to 1 hour 40, next to a run of over four hours winning with every killer in a row and a 1 hour 45 “Jason vs Springtrap” showcase.
- Patch reactions: “The Biggest Perk Update in DBD History Explained” (not Otzdarva) and “They Finally Nerfed Sprint Burst and It’s Bad” (JRM), both around 15 minutes.
- Weekly compilations: not Otzdarva’s “Weekly Compilation” and “BEST OF JRM 45”, 8 to 10 minutes.
- Licensed killers and modes: Springtrap from Five Nights at Freddy’s and Jason get their own videos, such as Kyto’s “HOW TO ... JASON” and Hens’ Jason vs Springtrap showcase, and JRM uploads game-mode videos such as “Amazing Matches Of 2V8 in DBD!”.
How I would edit your Dead by Daylight videos
Nothing below has run on a client’s Dead by Daylight footage yet. It is my plan for the game, built on DakBlox’s six Forsaken videos, the horror videos I edit for Puff, Mud’s Roblox Rivals News and Rex & Alexa’s challenge videos.
Generators, hooks and gates on one tracker
A match is easy to follow when the score never leaves the screen. I would keep one small tracker in the same corner of every video: generators left, who is hooked and how many times, and when the gates are powered. When ten quiet minutes get cut, the tracker tells the viewer what changed. It is the fixed counter I keep for rounds, days and attempts in challenge and survival videos.
Chases whole, the walk between generators gone
In Dead by Daylight the chase is the content. I would keep a good chase in one piece at real speed, from the moment the killer spots you to the down or the escape, because a loop cut in the middle stops making sense. What goes is the walk between generators, the silent repair time and the lobby; the commentary that links two chases stays, so the match keeps its thread.
The build on screen before the first match
A build or add-on video promises a loadout in its title, so the four perks and the add-ons would be on screen in the first 30 seconds, each with one line on what it does, and a small card would come back when a perk fires. Promise first, gameplay after: that is how the challenge videos I edit for Rex & Alexa open.
Streaks: the first loss whole, the easy wins folded
For a win streak or every killer in a row, I would keep a streak counter and the killer’s name on screen, play the close matches near real time and fold the easy wins into a quick montage. The match that breaks the streak gets played in full, because that is the climax. Same logic as an attempt counter in an obby video: show what losing looks like once, then move fast to the matches that decide the run.
Patch reactions: the change first
For a nerf, a buff or a perk rework, the change goes on screen first, with the old and new perk text side by side, then a clip of it in a match, then your take. Mud’s Roblox Rivals News works the same way: the update on screen, then why it matters. A numbered list such as “18 bad habits” gets one counter card in the same spot all video, so anyone who jumps to habit 12 still knows how far into the list they are.
Rankings: one board, filled as you talk
For a killer or perk ranking, I would build the tier board once and drop each pick on it on the word, not a second after, with the clip that justifies the pick right next to it. A 40-minute ranking only works if the board stays readable from the first pick to the last, which is what a whole-roster ranking from worst to best for BaconsOwnTheUniverse needed.
The terror radius under your voice
Dead by Daylight is played by ear: the heartbeat of the terror radius, the chase music, a generator blowing, a scream on the hook. Your voice would sit on top, but the heartbeat and the chase music stay loud enough to tell the viewer the killer is close; hook screams get leveled so they never distort, and meme sounds wait until the chase is over, the way I hold them back around the jump scares in Puff’s horror mod videos.
Closest real examples of my gaming work
Six videos I edited, chosen for their format, not their game: two Forsaken videos for DakBlox first, then a survival video against one fast monster, an every-skin win run, a ranking and an update-news video. Start with the first minute of the one closest to what you upload.
None of these is Dead by Daylight. Views from the YouTube Data API on Oct 13, 2026; links open the video on YouTube.
- I FINALLY PLAYED FORSAKEN... (its amazing) · DakBlox (82.6K subscribers) · 76,629 views · 14 min · Nov 22, 2025
Why it's close: Forsaken, the Roblox game where one killer hunts everyone else: the closest game to Dead by Daylight in my work, and the first of DakBlox’s six Forsaken videos in my portfolio. - TRAINING TO BECOME THE #1 FORSAKEN PLAYER... · DakBlox (82.6K subscribers) · 49,268 views · 21 min · Dec 10, 2025
Why it's close: A getting-better video with one goal in the title, the same arc as a survivor series or a win streak. - 2 Idiots Survive the SPRINTING FREDBEAR in Minecraft · Puff (1.83M subscribers) · 311,587 views · 43 min · Nov 18, 2025
Why it's close: Two players trying to survive one fast FNAF animatronic for 43 minutes: one monster against the players, as in a Dead by Daylight match, and FNAF, like Springtrap. - I won with EVERY ASSAULT RIFLE SKIN in RIVALS. · goatt (11.6K subscribers) · 5,824 views · 15 min · Aug 26, 2026
Why it's close: A win with every skin of one weapon type: the same structure as winning with every killer in a row. - ALL 100 KITS RANKED IN ROBLOX BEDWARS [Worst To Best] · BaconsOwnTheUniverse (17.4K subscribers) · 157,980 views · 41 min · Feb 28, 2025
Why it's close: A whole roster ranked from worst to best in 41 minutes: the job behind ranking every killer or every perk change. - SECRET Skin Update...... (Roblox Rivals News) + New Code · Mud (1.26M subscribers) · 609,848 views · 12 min · Jan 10, 2026
Why it's close: Update news in a competitive game, with the news on screen first and then why it matters: the order I would use for patch reactions.
Prices and packages
$55–$150 per finished video depending on complexity; up to $300 for some long or complex edits. By finished length:
| Package | Finished length | Price |
|---|---|---|
| Basic | up to 10 min | $55 |
| Standard | up to 20 min | $150 |
| Long | up to 35 min | $300 |
| Longer or feature-length | over 35 min | custom quote |
The middle half of recent videos on big Dead by Daylight channels runs about 18 to 54 minutes, so many land in the $300 package and anything over 35 minutes gets a custom quote.
Full terms (payment, revisions, monthly plans) are on the pricing page.
FAQ
Have you edited Dead by Daylight videos before?
No, I haven’t edited Dead by Daylight videos for a client yet. My long-form gaming work is Roblox (Rex & Alexa, Mud), Minecraft (Puff, Swaylemc’s full movies), horror games and Madden tournaments, all listed on my YT Jobs profile. The free 1-minute test edit on your own Dead by Daylight footage is how you judge my Dead by Daylight edit before paying anything.
Can you edit my Dead by Daylight videos?
Yes. Send a few minutes of a raw Dead by Daylight match, killer or survivor, and I cut one minute of it for free, so you see the edit before you pay. My core is long-form: 10-minute patch reactions up to series episodes and streaks of several hours, with Shorts cut from them on request.
Is Forsaken close enough to Dead by Daylight?
Close in shape, not the same game. In both, one killer hunts a group of survivors who work on generators; a Forsaken round lasts until the timer hits zero or the killer gets everyone, a Dead by Daylight match until the last survivor escapes or dies. Creators compare the two: in October 2026 TMGBoom posted a video of a Dead by Daylight pro trying Forsaken for the first time. DakBlox’s six Forsaken videos are practice with chases and one-against-all pacing, not Dead by Daylight experience.
Do you edit Springtrap and other licensed killer videos?
Not in Dead by Daylight yet. I have edited FNAF videos: Fredbear night survival for Puff and a 53-minute FNAF horror mod for Moose (see my FNAF editing page). A Springtrap showcase would get that horror pacing plus what Dead by Daylight needs: chases kept whole and the match tracker always on screen.
Can you edit long series and streak videos of several hours?
Yes. Videos over 35 minutes get a custom quote. A survivor series would get one look for every episode, a 20-second “previously” at the top of each and chapters on anything past an hour. The longest videos on my YT Jobs profile are Swaylemc’s full movies, which run up to almost four hours.
Do you edit weekly compilations?
Yes, from your clips or a list of timestamps. I would give each clip a second of setup, cut on the punchline and hold the reaction, and order them so the best one closes the video. I’ve edited funny-moments videos for Roblox channels, such as Cheesymembey’s “Dead Rails Funny Moments”.
How much does a Dead by Daylight YouTube editor cost?
My price is $55–$150 per finished video depending on complexity; up to $300 for some long or complex edits. By finished length: up to 10 minutes $55, up to 20 minutes $150, up to 35 minutes $300; longer videos get a custom quote. No contract and no minimum.
Send me your Dead by Daylight footage
Send me your channel link and one raw recording through the contact form. I’ll edit one minute of it for free and reply with an exact quote.
Or message me on Discord, if you prefer. My username:
kevintabaress