Gaming documentary YouTube video editor for hire
I’m Kevin Tabares, a long-form YouTube editor. I edit narrated documentaries for The Interpreter and The Spy Show, and long-form gaming for Mud, Puff and Rex & Alexa. $55–$150 per finished video depending on complexity; up to $300 for some long or complex edits. I haven’t edited gaming documentaries for a client yet, so start with a free 1-minute test on your own footage.
Free 1-minute test edit · From $55 per video · No contract · Revisions back within 24 h
9.8/10 average: 20 YT Jobs reviews from 19 client channels, 17 of them a perfect 10/10
Quick fit check: is this editor right for your channel?
- Video types
- History of a game, series or console, studio stories and making-of documentaries, rise and fall of a company, multi-part documentaries, long critiques and retrospectives, interview-based documentaries
- Editing style
- What I would do for gaming documentaries: a cold open on the turning point, archive (old trailers, box art, magazine pages, interviews) placed under the narration with a date on screen, a clear timeline and music by act. The way I cut the documentaries I edit for The Interpreter and The Spy Show
- Video length
- Gaming documentaries run long: /noclip’s recent documentaries 26 to 43 minutes, NeverKnowsBest’s videos 1 to 6 hours (measured on Oct 18, 2026), so most land in the $300 package or get a custom quote. I also edit longer: Swaylemc’s full movies on my YT Jobs profile run 60 to 234 minutes.
- Upload schedule
- One video only, 1 video per week, 2–3 videos per week, 4 videos per month or several a week (Mud: about 3 a week). Start with one pilot: the free 1-minute test edit.
- Format
- Long-form YouTube videos are the core. YouTube Shorts cut from each long video on request.
- What you send me
- A finished script and narration (script and voiceover). I source the visuals: archive, licensed stock, maps and timelines, with a license log.
- Estimated price
- About $55 to $150 per finished video (up to $300 for some long or complex edits), depending on length, raw footage and effects. That fits the ‘$50+’ and ‘$100–$300 per video’ boxes for most long videos. Four videos a month: about $220 to $600 (more for long or complex videos); a $500 a month budget usually covers two to four long videos, depending on length. Exact quote within 24 hours, after a free 1-minute test edit.
- Channel size
- From under 1K subscribers (Mr. Marticson, 834) and small to mid-size channels (ThatNoob 4.9K, Crazz 10.7K, DakBlox 82.6K: 0 to 2M+ views in six months) up to 2M+ (Rex 2.29M, Puff 1.83M, Mud 1.26M)
- Turnaround
- First video in 1 to 5 days, then 1 to 2 days; revisions back within 24 hours
- Track record
- Proven YouTube results: 1,250 videos tracked on YT Jobs and 20 reviews from 19 client channels, 17 of them 10/10. Long-term work: Mud since March 2025, about 3 videos a week.
- Who you work with
- Kevin Tabares, directly. I review every video before it reaches you.
- Channel language
- English or Spanish
- Terms
- Paid in USD by PayPal or USDC. No contract, no minimum.
- Closest proof
- I haven’t edited gaming documentary for a client yet. Closest long-form work: “The Tenerife Disaster: The Deadliest Crash in Aviation History” on The Interpreter (78K subscribers), 7.7K views; “Eli Cohen: Mossad’s Greatest Spy | True Life Spy Stories” on THE SPY SHOW (832 subscribers), 90 views
My experience and gaming documentary, plainly
- Proven: My YT Jobs profile tracks 1,250+ videos and 147M+ views, with 20 client reviews averaging 9.8/10. I edit for Mud (1.26M subscribers), Puff (1.83M) and Rex & Alexa (2.29M); for Mud since March 2025, about 3 videos a week.
- Not proven yet: Gaming history itself: sourcing old trailers, magazine scans and interviews from the era, and cutting interview footage you filmed. My documentaries so far are about real events (aviation, espionage), built from a script and a voiceover.
- How to check it before paying: The free 1-minute test edit on your own gaming documentary footage, before you pay anything.
Why me
- Documentaries from a script and voiceover are part of my current work: The Interpreter and The Spy Show.
- I keep a list of where every archive clip came from, so you can check rights before you publish.
What gaming documentary channels upload in 2026
Measured on October 18, 2026, from the 12 most recent long videos of three channels: /noclip, NeverKnowsBest and Retrogamer Gen X. Three shapes show up:
- The making-of told in parts, with interviews: /noclip’s “The Making of Disco Elysium” came out as separate parts of 31 to 43 minutes.
- The entire history of a genre or a long critique: NeverKnowsBest’s “The Entire History of Horror Games” and in-depth critiques run 1 to 6 hours.
- The history of hardware and companies: Retrogamer Gen X’s “The Complete History of Handheld Games (1970s–1990s)” next to short rise and fall stories of 8 to 14 minutes.
What they share: a narrator, archive from the period on screen, dates and names always visible, and an ending that says why the story matters today.
How I would edit your gaming documentaries
No gaming documentary channel has sent me footage yet, so read this as my plan. Each point comes from the documentaries I edit for The Interpreter and The Spy Show, from a script and a voiceover.
Open on the turning point
A documentary about a studio or a game has one moment that changes everything: the delay, the crash, the launch nobody expected. I would open on it for a few seconds and then go back to the beginning, so the viewer knows why the next hour matters.
Archive under the narration, with a date
Old trailers, box art, magazine pages, forum posts and early footage carry a gaming documentary. I would place each one under the line it supports, add the year and source on screen, and move slowly over still images, so the period feels real. It is how I place archive in the documentaries I edit now.
Interviews cut for the story, not the order
If you filmed or licensed interviews, I would pick the strongest lines, put a name and role on screen the first time a person appears, and use their answers as the turns of the story instead of playing them in order.
One timeline for years of history
Gaming history covers decades and many releases. I would add one recurring timeline graphic with the year, the platform and the game, and use it each time the story jumps, so viewers never lose the thread.
Parts and chapters for long documentaries
A 2-hour history can live as one video or as a series of parts. I would add YouTube chapters by era, keep the style of titles and lower thirds identical across parts, and end each part on a question that leads into the next one.
A source list for every clip
Publisher footage and old scans come from many places. I would keep a simple list of every clip and image with where it came from, so you can check rights before publishing. Copyright decisions stay yours.
Closest real examples of my gaming work
Documentaries I edited from a script and voiceover for The Interpreter and The Spy Show, the closest format to a gaming documentary. Watch the first minute of one to see how archive and narration work together.
None of these is gaming documentary. Views from the YouTube Data API on Oct 13, 2026; links open the video on YouTube.



- The Tenerife Disaster: The Deadliest Crash in Aviation History · The Interpreter (78K subscribers) · 7,687 views · 13 min · Aug 13, 2026
Why it's close: A narrated documentary about one event, told in order from a script: the skeleton of a studio or game history. - Eli Cohen: Mossad’s Greatest Spy | True Life Spy Stories · THE SPY SHOW (832 subscribers) · 90 views · 21 min · Sep 24, 2026
Why it's close: A life story in order, with places, dates and people on screen, like the story of a developer. - Imad Mughniyeh: how CIA & Mossad hunted a Hezbollah leader | Real Life Spy Stories · THE SPY SHOW (832 subscribers) · 99 views · 13 min · Sep 27, 2026
Why it's close: A hunt told over years, with many names and places to keep clear, as in the history of a long series. - Operation Diamond: How Mossad Stole a Soviet Jet | True Spy Stories · THE SPY SHOW (832 subscribers) · 15 views · 14 min · Oct 2, 2026
Why it's close: A single operation explained step by step, the shape of a making-of told around one project.
Prices and packages
$55–$150 per finished video depending on complexity; up to $300 for some long or complex edits. By finished length:
| Package | Finished length | Price |
|---|---|---|
| Basic | up to 10 min | $55 |
| Standard | up to 20 min | $150 |
| Long | up to 35 min | $300 |
| Longer or feature-length | over 35 min | custom quote |
Gaming documentaries usually run past 35 minutes, so they land in the $300 package or get a custom quote.
Full terms (payment, revisions, monthly plans) are on the pricing page.
FAQ
Have you edited gaming documentary videos before?
No, I haven’t edited gaming documentary videos for a client yet. I have edited narrated documentaries from a script and voiceover for The Interpreter and The Spy Show, and long-form gaming for Mud, Puff and Rex & Alexa, all on my YT Jobs profile. To see my cut on your own documentary script before you pay, ask for the free 1-minute test edit.
Can you edit my gaming documentary videos?
Yes. Send your script and voiceover (or a recorded draft) and the archive you have for one chapter, and I edit one minute of it for free, so you can judge the cut before paying. I edit long-form videos from 10 minutes to several hours, and cut Shorts from them if you want them.
Can you find old trailers, scans and footage for me?
I can work out what each chapter needs and list it, but the sourcing (old trailers, magazine scans, interviews) is usually yours or a researcher’s. I keep a list of where every clip came from, so rights are easy to check.
Can you edit interviews I filmed with developers?
Yes. I would cut them for the story, put a name and role on screen the first time each person appears, and line up separate camera and audio tracks if you recorded them apart.
Is this the same as your documentary page?
Close. My documentary page covers history, disaster and true crime; this page is about the history of games, studios and consoles.
How much does a gaming documentary YouTube editor cost?
My price is $55–$150 per finished video depending on complexity; up to $300 for some long or complex edits. By finished length: up to 10 minutes $55, up to 20 minutes $150, up to 35 minutes $300; longer videos get a custom quote. No contract and no minimum.
Send me your gaming documentary footage
Send me your channel link and one raw recording through the contact form. I’ll edit one minute of it for free and reply with an exact quote.
Or message me on Discord, if you prefer. My username:
kevintabaress